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 Rayne [Complete]

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Rayne



Posts : 46
Joined : 2008-09-18
Location : Under the moon...

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Chakra:
1400/1400  (1400/1400)
Village:
Primary Element: Wind

PostSubject: Rayne [Complete]   Sun Oct 12, 2008 6:38 pm

Name:
Rayne Valentine

Age:
18

Gender:
Female

Village:
Village Hidden in the Snow

Rank:
S Rank Wandering Ninja

Clan: N/A

Looks:
A simple way to describe her is just to say that she is different. She dresses in a black trench coat, nearly meeting the ground. Her shirts are always short sleeved and black. Her pants a very baggy, also gives a great amount of mobility, and is also black. Also, she wears dark boots rather than sandals. She has her tip-less gloves she always wears, giving her an extra grip extent as well. The reason she wears so much black, is just to conserve heat. She has always worn black to do so when she resided in the Hidden Snow Village.
Underneath all of this, is her height of five feet five inches. Her deep violet eyes and black hair create an amazing contrast of light and dark with her semi-pale skin. Her body structure and stance gives her a look of royalty, and an amazing sense of dexterity and intelligence. This, along with her sword, makes her seem as if she is guarding something dear to her, which is unknown to most. On her neck is the silver band that she wears, which is identical to Rorek's. The two are covered in unrecognizable symbols. Another thing that is normally around her neck, covering her eyes, or strapped to her her are a pair of dark lensed goggles. She has them so to protect her eyes on long arial journeys

Personality:
Rayne's personality can differ from most. This also includes the fact that it switches as if commanded at times. Her personality, when with friends, is kind and generous. The only time she shows compassion, loving, or caring sort of feelings is when she is with Rorek, her companion. She does not like to seclude herself from others in the least. It makes her feel as if she does not exist or is invisible. Having such a high intelligence and rate of dexterity, some people avoid or push her away, like she is an abomination. She enjoys sitting next to running waters or the ocean, the violin and piano, and doing anything artistic. She is able to play both the violin and piano with ease; she finds them an expression of her imagination and her artistic abilities. She also plays them for Rorek when she has the chance. Rayne always keeps a healthy amount of art supplies, also with a variety. When she finds something that catches her attention, she places it in one of her sketchbooks. Even when she finds Rorek in a good position her doesn’t mind stopping for her to capture the moment.



Special Characteristics:
Rayne has an amazing amount of strength. I may not seem as if she has two times the strength that she should have. This power is usually unleashed during battle, and has no side effects on everyday life. In other words, she can control it, and she can stop it at any time.

Elements:
Primary: Wind
Secondary: Fire

Skills Specialties:
Ninjutsu & Medical Arts

Weapon:

Name:
Denkuna

Description:
Rayne’s main Weapon is her sword. This sword is light-weight, and made a of a special alloy that is not affected by temperature. The sword is unable to be altered from it’s original form, therefore cannot be harmed in any way. The sword was given to her by a friend she had met along her journey. He had mysteriously disappeared, and left a note that he would meet her some point in the future, but has yet to appear.

Companion/Pet:

Rorek:

Description:
Rorek is a fel drake. Being very young, he is still learning. He has the ability to change sizes. He is very kind and gentle towards Rayne. Yet, when enemies or people joke about taking her away, he takes offense. He is very protective of Rayne, and claims her to belong to him, no one elses. He is very compassionate and lovable when it is just the two of them, and is the only thing that holds Rayne together when it comes to her inner conflicts of having almost no one as a child. Over time, Rayne has found a way for Rorek to use medical jutsus, and he can use nearly all the jutsus Rayne can.

Rorek has the ability to change from a fel drake to a dragon as well. This ability was accidently uncovered when he decided to jump into a lake, and instead of landing in the water, he launched into the air as a dragon. Over time he has found a way to change on a thought. As a fel drake he cannot breathe fire, and as a dragon he cannot do so. But he can command the wind,along with roaring with tremendous force, with the power to shatter stone.

Rorek doesn't involve himself with battle unless completely necessary. They travel long distances, flying over the land while Rorek is a dragon.

Appearance:

Fel Drake form:

Dragon Form: (Since I cannot find a picture, I will describe it in words)
In his form a s a dragon, he does not appear to be. He has the same nearly the same body structure of a normal dragon: except ball jointed forelegs and hindlegs, walking on his hind legs like a human, and he has five finger-like extensions with shortened talons on the ends. When he walks, on two legs as he always does in this form, you can notice that his musscular system is some what like a humans. He does not have scales, but instead he has fur. The wings do not just have a membrane stretched between them, they are covered in feathers. Rorek has two extensions, which are ears, that lie behind his eyes, and are about the legth of a normal human forearm. He fur changes to a white, but from his head to the end of his tail is onyx colored fur that zig-zags down between his wings. On the head he does not have horns, yet he does have hair that is longer than the rest on his body, matching that of the strip running down his back. Straped to his head are a pair of silver goggles with black lenses. He wanted a pair, so Rayne decided to make some for his birthday. On his forehands he wears a pair of gloves which allow his talons to protrude from the ends, which is not easily noticed.

(He wears the goggles and silver band in both forms.)


Last edited by Rayne on Sun Oct 26, 2008 1:40 pm; edited 7 times in total
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Cirrus
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Village: Konoha
Primary Element: Lightning

PostSubject: Re: Rayne [Complete]   Tue Oct 14, 2008 1:02 am

Ok.
Common Mistake, a Fel Drake is not technically a dragon.
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mitsuhide akechi
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Age : 29
Location : naite nanka nain dakara ne

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Village: Konoha
Primary Element: Wind

PostSubject: Re: Rayne [Complete]   Tue Oct 14, 2008 2:25 pm

they are very similar. I talked him through with alot of this todd Razz he knows most of this and I believe is trying to twist something off Razz
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Rayne



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1400/1400  (1400/1400)
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Primary Element: Wind

PostSubject: Re: Rayne [Complete]   Fri Oct 17, 2008 3:48 pm

I am not trying to twist off anything.....

If you read his description, it says he has the ability to change from one to another.

Ez, you should know...
I asked you via PM and you said I was allowed to have him do so.
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Cirrus
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1400/1400  (1400/1400)
Village: Konoha
Primary Element: Lightning

PostSubject: Re: Rayne [Complete]   Sat Oct 18, 2008 1:39 am

Turn into a dragon?
A war.. ugh, forgot what the full name was.
Eeek
That will significantly limit your jutsus..
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Rayne



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1400/1400  (1400/1400)
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Primary Element: Wind

PostSubject: Re: Rayne [Complete]   Thu Oct 23, 2008 4:17 pm

Rorek can, not Rayne...

It is only to travel long distances anyways...
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Rayne



Posts : 46
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Location : Under the moon...

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Chakra:
1400/1400  (1400/1400)
Village:
Primary Element: Wind

PostSubject: Re: Rayne [Complete]   Thu Oct 23, 2008 4:54 pm

History:

Rayne started as normal as most children, except the fact that she had been abandoned by her family. She lived with her biological parents from birth to until the age of six. Her family was cordial to all who passed, or at least as far as she remembers. No one really harmed and tore at their relations, but the family was quite distant from most of the people within the village. This continued even though they agreed with many of the others on nearly every subject. This made getting along with the villagers fairly easy. Her mother assisted in many of the village activities, and was also a very skilled medical ninja, utilizing wind as a primary element, while her father was a ninja that specialized in fire jutsus. Her father was one of the average ninjas who happened to do a great deed, making him very popular. Her mother was the head medical ninja, and as one of the injured ninjas said she had a touch of doubt in her own abilities.
During one of the usual days, Rayne’s mother was lending a hand in one of the many festivities during the current date. Her father had been out since the day before, demonstrating some sort of jutsus for the students and hadn’t returned. This was not unusual for them to both be absent during the day. Rayne’s father even mentioned that he might not return until the next day. They had left her at home with one of the family friends which Rayne knew very well. He enjoyed spending time with Rayne, mainly since he did not have a child of his own. The only friend of Rayne’s, whose name she could never remember, had been left at their house to be supervised as well. It had been hours since both her mother and father were supposed to have returned, but they had yet to do so. The family friend who was watching over the two children asked the others who came by the home if they had seen them. No one in the village had seen them since the day before. This left one possible solution, they had left. Abandoning their only child.
Afterwards, Rayne was placed in a foster home and began normal schooling. As she attended the classes for average students, she was unchallenged and completed the tasks with no trouble or hesitation. This led her superiors to place her in the class for advanced students. Again, she was not challenge. They had no higher classes to place her in, and there was no one to tutor her. She would finish early or do daring maneuvers that the other students would not dare attempt. This high intelligence set her apart from the rest of the students of the same age as her, and they avoided her. This did not include her only friend that she could never remember. Being shunned for something she could not help made her to seclude herself. One day, her one and only friend disappeared. She searched throughout the whole area of the village, finding nothing.
At the age of fourteen she left her foster home and gained her own. She had graduated the academy, and had begun to assist her village. On one of the few missions she did attend, she found a small creature with a dragon-like appearance. In the end, he was not small in the least, plus he was a fel drake. Also, he was very young, and had the ability to change sizes. These sizes could be from that of a cat or that of a large dog, about that of a St. Bernard. Rorek was his name, and he gave her a neck band witch matched his own after she allowed him to accompany her throughout her life from that point forward. Over time, their relationship continued to grow closer, and their ability to speak telepathically was another addition to their intimacy.
As time passed, the two would go on missions together with their team, who happened to be put in the worst positions possible. Most of the time, Rayne and Rorek’s quick thinking ended what could have been their deaths. As life continued, so did all of the events and life in the village. They found out that Rorek existed, and they thought nothing of it. Most of they villagers continued to shun her and push her away even though she almost always saved her teammates or her sensei. Rayne and Rorek began to think of solutions. They thought about this for some time, and only came to on solution. Their answer was to become wonderers. This was the most sensible solution, and it did not involve becoming a traitor to their village. This path meant they could not return to their village, yet they would not be hunted for a horrible deed. They chose to do so, and left.
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Rayne



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Primary Element: Wind

PostSubject: Re: Rayne [Complete]   Thu Oct 23, 2008 10:19 pm

Role Playing Sample:

The day was still, and all sat complete, placid. The snow fell silently drifting towards the ground, continuing to cover the already powder enriched grounds within the area. The silence was ringing. No voice could be heard, but the ringing grew silent as the snow compresses and crunched beneath Rayne’s boots. With Rorek on her shoulders, they traveled. They had already been moving forward for two days and no had not encountered anything living, other than them. The trees were bare, not one leaf hanging from their branches. It seemed as if something had perished and frozen, slowly growing into what they saw now. The snow had already accumulated to at least four and a half inches. This was not very hard to trot through; making the small journey the two had embarked on quite easier. The wind, pleasant as it was, affected neither Rayne nor Rorek. Due to Rayne’s warm jacket and Rorek’s thick fur, it was hard for the chill carrying breeze to make contact with the skin.

Rayne stopped to look back towards the trail they had created, “So, I see we have left quite a track.”
“I suppose you could say that,” Rorek replied, “but I believe we should continue onward. That is, unless you need to rest.”

“I am fine,” Rayne smiled gratefully, “thank you.”

“You are welcome,” Rorek returned the smile as Rayne began to walk again.

They continued, still passing nothing but the frozen statue-like trees. The air felt eerie, due to the trees, placed in rows, as if they were staring or watching something. Rayne turned her head towards her right, seeing blood splattered savagely over the snow, staining it eternally. Rayne grimaced, followed be Rorek crinkling his nose in disgust. Rounding the clearing, she noticed a dismembered body, the entrails spilled throughout the area, easily covering twenty-five yards. It was fresh, the steam rolled through the air curling and twisting, succeeding finally in it’s escape from the flesh. The body was also human, even though it was in such an unrecognizable form, it was not the hardest to tell. The flesh had been ripped by some sort of animal, the cuts were too rigid not to be.
Rayne glanced from side to side and thought to Rorek, ”This is not a good position to be in at the moment.”

“Agreed,” Rorek though in return. He scanned the wind with his muzzle and stopped, ”Run! Whatever it is still here!”

Rayne bolted without question. Turning to follow the path that the had halted before she had went to view the corpse. She ran at full speed, without glancing in any direction, knowing Rorek would inform her on the newly dubbed enemies position. Rorek shifted, holding on to Rayne’s trench coat, doing exactly as Rayne knew he would.

Rorek noticed a shadow flying from the right, “Jump!”

Rayne launched herself forward, with enough force for a full front flip. Landing on her feet in the clearing, she unlatched the large sword from her back. The sword was as tall as herself, but nonetheless she wielded the massive metallic weapon without limitations or drawbacks, and with only one hand. Tilting it to her right, behind herself, she readied for an attack.

The shadow split into two, both planting themselves in trees on opposite sides of their target, Rayne. Rayne’s face quickly shifted to a strategic, cunning expression. It was odd for such creatures to be in this area of nothingness, and not an animal in sight. This was very confusing to both Rorek and Rayne. Neither of them could find a reason for them to be in the area, and had never heard of such things.

In a flash of darkness, both shadows struck from their positions. Rayne jumped back a blocked one of the attacks. The other was easily avoided with a roll. Quickly, she struck, slashing one of the two figures in two, reforming in seconds. Rayne threw herself backwards again, gasping at the disgusting sight. The two onyx figures turned and attacked again. By now Rayne had come up with an idea of how to rid herself of the two unknown characters.

Rayne formed hand seals, using the Great Dragon Fire Technique. She launched several dragon headed fireballs at the two dark figures. The two dark characters screeched at a high pitch. As the fireballs contacted the snow and creatures it created steam, clouding the area. Soon enough, the shrieks of terror and pain subsided. Rayne held her stance, in case they were not incinerated by the fiery blast of heat.

“I don’t believe that your attack had taken then down so easily, but it did catch them off guard,” Rorek commented, impressed by the power of the attack.

“Yes, there is no way that could have killed them with such ease,” Rayne agreed in thought.

Rayne and Roek both scanned they area for any signs of the two figures. Noticing nothing, they turned to the impression on the ground that lay before them. In the scorched soil and melted snow lay what seemed to be a puddle of black liquid. The liquid pulsed. Once. Twice. On the third, it launched into the air. Rayne launched herself forward with an uppercut, while using the jutsu Uindo Kireme. This sent a large gust of wind towards the target, blasting it with a very powerful force. This force ripped the figure in many different parts and sections. Remembering that this creature was a sort of liquid, Rayne used the Great Dragon Fire Technique, making the dark liquid evaporate.

Satisfied with her work and power, Rayne reattached her sword to her back, “The creatures were made of liquid, which explains why they could move at such a rate, easily outrunning me, and how the regenerated from the melted snow.”
“Yes, that would explain most of the situation,” commented Rorek, “except where they came from, why they were here, and the reason for attacking the person from before.”

“Indeed,” Rayne agreed, “but I say we get moving again.”
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Rayne



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PostSubject: Re: Rayne [Complete]   Fri Oct 24, 2008 10:12 pm

~Medical Jutsus~

Name: Shindan (Diagnosis)
Rank: C-S (S for Rayne)
Type: medical
Cp Cost: 200
Chakra Cost: 5
Element: none
Description: Shindan (Diagnosis) Description: The first step in treatment is understanding the problem. With this skill a shinobi uses their hands to carefully probe a patient for problems. This technique is preformed by kneeling over a patient and slowly running both hands over their body, looking for signs of injury that may not be visible to the naked eye. It can detect things such as internal injury, improper heart rate, non-apparent bone fractures, poisoning, and disease. A ninja of higher rank has learned to use this technique to perform a rudimentary examination of a body to determine cause and time of death. A Genin using this skill takes several minutes of work to determine the nature of a problem, a Chuunin takes less than a minute and a Jounin requires only a few seconds.

Name: Kiyomaru (Cleanse)
Rank: C
Type: medical
Cp Cost: 30
Chakra Cost: 10
Element: none
Description: It is not always possible for a medical nin to practice basic hand washing and other procedures. This technique has the effect of instantly removing bacteria, dirt, blood, and other contaminants from the user‟s hands, lower arms, and face. It also insures that any breath that comes from the user‟s body will be free of any bacteria or infectious disease. This technique can also be used to clean the wounds of others in order to prevent infection from bacteria. It the event that the medical nin is using this technique to prevent infection of an injury that has been inflicted upon them, it is used as if the shinobi were using it on somebody else.

Name: Tekishutsu (Extraction)
Rank: C-S (S for Rayne)
Type: medical
Cp Cost: 200
Chakra Cost:
Element: none
Description: : When a patient‟s body has a foreign object in it, such as the point of a shuriken, a senbon needle, or an arrow, it is important to remove the object without further harming the patient. Using this technique the medical nin places their hands on either side of the injured area and uses chakra to very carefully manipulate the surrounding tissues in order to remove the object without causing any further damage. Depending on the severity of the wound and nature of the object, it can take anywhere from a few seconds to a few minutes to remove it.

Name: Gantai no Jutsu (Bandage Skill)
Rank: C
Type: medical
Cp Cost: 30
Chakra Cost: 5 for 3 posts
Element: none
Description: Bandages can mean the difference between life and death but unfortunately bandages can run out. Medical nin have learned to make temporary bandages from their surroundings. Objects such as grass, sand, water and many others can be woven together over a wound to create a temporary bandage. The bandage lasts for about five minutes without a supply of chakra from the medical nin.

-----Name: Sansokyoukyuu (Oxygen Supply)
Rank: C-B
Type: medical
Cp Cost: 70
Chakra Cost: 25 per 3 posts
Element: none
Description:While it is possible for anyone to do CPR without chakra, this technique is an improvement. By holding their hands over a patient‟s chest a shinobi is able to use chakra to very carefully massage the heart and lungs in to functioning. This technique is not effective if for some reason the air passage is blocked, it does not provide oxygen or blood, only forces air in and out of the lungs and makes the heart continue to beat. A Chuunin is able to perform this technique on two patients at once if the need should arise. This technique requires that patients be unconscious and still before it will work and as such it will not work to disrupt the breathing and heart rate of anyone who is awake

-----Name: Keksuki Gyouko (Blood Coagulation)
Rank: C-B (B for Rayne)
Type: medical
Cp Cost: 70
Chakra Cost: 25 per post attempting to coagulate (15 for minor cuts)
Element: none
Description: A simple healing technique. The user uses his chakra on a wound to make the blood there coagulate and stop bleeding. This is primarily used as a preliminary treatment option as it does not close wounds. The bleeding from superficial wounds can easily be stopped but deep wounds can require several minutes to stop.

Name:Kuchiyose No Jutsu (Summoning Medical Tools)
Rank: C
Type: medical
Cp Cost: 30
Chakra Cost: 10
Element: none
Description: This technique allows a medical nin to summon some of the tools of their trade. It is not practical to carry around mortar, pestle, and other tools but a scroll that can be used to summon these and other similar objects is both practical and convenient. A higher ranking nin can use this technique to summon more specialized and advanced tools for poison creation and ninja medicine creation but at this level it is only good for medicine creation.

Name: Kigusuri Souzou (Medicine Creation)
Rank: C-S (S for Rayne)
Type: medical
Cp Cost: 200
Chakra Cost: 50
Element: none
Description: A medical nin has learned to study the effects of various naturally occurring compounds on the human body and how they can be combined in order to create medicine. In spite of increased knowledge of medical techniques there are times when mixing a medicine is the only solution to a problem. Medicine creation has a variety of uses, such as creating poison antidotes, healing ointments, and disease fighting. Medicines can also be used to treat minor every day ailments such as an upset stomach or cold. A Genin using this skill has only rudimentary knowledge and often requires a small guide in order to find and create basic medicines. A Chuunin will know how to prepare a medicine for any normal injury, poison, or disease. Advanced and highly specialized medicines, such as those needed to counter act the negative effects of the Akimichi 3 color pills, require the knowledge of a Jounin who has learned more through experience than could be found in any book.

Body Delving
Rank B
Type: medical
Chakra Cost: 110
Type: medical
Description: The user of this presses their fingers into the chest area of patient. (Between the ribs, fingers actually enter the body. The Jutsu actually doesn’t cause any more damage.) They flow a constant but minimal amount of chakra into the patient’s body which allows the user to delve into any areas in question. In the hands of an unskilled user, this Jutsu can yield false positive such as producing information of a damaged area but the gives the wrong cause of the damage.


Last edited by Rayne on Tue Oct 28, 2008 4:52 pm; edited 2 times in total
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Rayne



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Primary Element: Wind

PostSubject: Re: Rayne [Complete]   Sat Oct 25, 2008 12:34 am

Name: Kuro Enkou Kisoku
Rank: D
Chakra Cost: 30 to start, and an extra 5 to continue using it.
Element: Fire
Description: Utilizing chakra, the user blows black fire out of their mouth. The fire released from the users mouth is in a constant stream. This jutsu requires a constant stream of chakra, unless it is used in one quick burst.

Name: Housenka no Jutsu - Mythical Fire Phoenix Technique
Rank: C
Chakra Cost: 45
Description: Housenka no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals and then emits a series of small fire balls. The ninja can also hurl a projectile which is covered in these same flames. To the opponent the attack appears to be only the balls of flame, they do not see the hidden threat within the flames. Meaning that even if the flames are put out, the projectiles still converge on the target. The flames can be used to cover different projectiles like shuriken or kunai.


Name: Nenshou Buki
Rank: C
Chakra Cost: 45
Element: Fire
Description: This jutsu temporarily engulfs a weapon in flame until user stops chakra flow. This jutsu does not burn or harm the user in any way.


Name: Kaji Tama
Rank: C
Chakra Cost: 40 - 59
Element: Fire
Description: Breathes fire out of their mouth to create a ball of fire that moves forward once the user wants it to. The user can hold it and throw it if wanted. The size can differ with the used chakra, but they can only be the size of a basketball at their larges, and a softball at their smallest. They can also be used in succession.

Name: Houka Enjin
Rank: C
Chakra Cost: 40 - 59
Element: Fire
Description: The user breathes fire into hand and launches it. As it travels distance it grows into a ring. longer distance equals larger ring. The size can differ with the used chakra, but they can only be the size of a basketball at their larges, and a softball at their smallest. They can also be used in succession.

Name: Enkou Kakuhan
Rank: C
Chakra Cost: 55 to start, and another 5 for every thirty seconds held.
Element: Fire
Description: This jutsu allows the user form a whip of fire that extends from their hand. It disappears when chakra flow stops. The length of the whip is ten feet. The jutsu does not harm the user.

Name: Kaji Bakudan
Rank: B
Chakra Cost: 60 - 119
Element: Fire
Description: The user forms a weighted compressed ball of fire in their hand. The user can throw, launch, or set it. It explodes on the users command. The size of the explosion depends on how much chakra is used. The sphere does not burn or harm the user in any way

Name: Kouen Shuurai
Rank: B
Chakra Cost: 60 for first burst of flame, 30 for each used after.
Element: Fire
Description: When this jutsu is activated the user’s attacks send flames out in that direction. This effect is added to weapons as well as limbs, and does not harm the user.


Name: Kaen Ijou
Rank: B
Chakra Cost: 60 - 119
Element: Fire
Description: With this jutsu, the user can utilize chakra to form fire into different objects. These items do not burn the user when held. Chakra is needed to maintain the item. The larger the item, the more chakra used

Name: Kasai Shuuren
Rank: A
Chakra Cost: 135
Element: Fire
Description: Using this jutsu, user acts as if they were punching or jabbing the enemy, but instead they use chakra to create a drill that they thrust into they enemy. Burns and physically damages the enemy, and has a knock back effect.

Name: Hinote Yagura
Rank: A
Chakra Cost: 175
Element: Fire
Description: This jutsu creates a turret that launches either fire spheres, explosive spheres, or a constant stream of fire. The user can make them self destruct at any time. These turrets only last about two minutes and then they self destruct automatically.

Name: Hando Kyanon
Rank: C
Chakra Cost: 45
Element: Wind
Description: This jutsu allows the user to shoot air from palms at a short distance, damaging the opponent. It can be used in succession. The shorter the distance from the user’s hand the more damage is dealt. It can also be used to launch small weapons and objects.

Name: Tenkuu Shitai
Rank: C
Chakra Cost: 40 for each attack it is used in.
Element: Wind
Description: This jutsu surrounds the user’s limbs or weapon in a outward pushing force of wind. The user can then attack and not have to hit the enemy directly to harm them.

Name: Kuuki Chakushu
Rank: B
Chakra Cost: 80
Element: Wind
Description: Kuuki Chakushu enables the user to build air beneath ones self using chakra, and then releases it launching themselves into the air, like a cannon ball from a cannon.


Name: Fuzei Masatsu
Rank: B
Chakra Cost: 60 to activate and change, 30 for an additional change.
Element: Wind
Description: When this jutsu is used, it can increase or decrease the friction of air against the body. It can increase friction up to the point where the user can stand on thin air, and decreased to increase speed. Can be used to cushion falls if possible.


Name: Kuuchuu Toku
Rank: B
Chakra Cost: 75
Element: Wind
Description: This jutsu creates a shield of wind that can protect against physical, elemental, and weapon attacks. It can also be used as a floating platform. It dies out after about five minutes.

Name: Amatsu Hitofuki
Rank: B
Chakra Cost: 80
Element: Wind
Description: Uses chakra to gusts winds at a extremely high speed pushing them away, or if not on the ground, sending them flying, nonetheless it still harms them.

Name: Kei Kadou
Rank: A
Chakra Cost: 120 - 199
Element: Wind
Description: Creates a vortex of air that pulls in enemies and items, yet excludes than the user. It can also pull in weapons and launch them out on the users command. The size and power depend on the chakra used.

Name: Ea-Chikara
Rank: A
Chakra Cost: 120 - 199
Element: Wind
Description: This jutsu can be used to pull enemies to a certain area, or push them away from a certain area. The force does not affect the user or people that they exclude. The power depends on chakra usage.

Name: Uindo Kireme
Rank: A
Chakra Cost: 125
Element: Wind
Description: When the user attacks with a weapon it sends a very powerful gust of win that direction. If it hits the enemy directly it will knock them off their feet and injure them due to the power of the wind.

Name: Tei Reikyuu
Rank: A
Chakra Cost: 175
Element: Wind
Description: The user uses chakra to manipulate air, trapping an enemy forcing the air inward, crushing the enemy slowly. It is avoidable, but if not avoided it is extremely painful and damaging.


Name: Kusshon Dageki
Rank: B
Chakra Cost: 10 for physical attacks, and the same chakra cost for the jutsu being performed to block it fully.
Element: -
Description: This jutsu uses chakra to cushion physical attacks. How much of the attack is cushioned depends on the attack being performed.

Name: Yusouki Ontei
Rank: A
Chakra Cost: 75
Element: -
Description: The user uses teleports twenty feet in any direction. The user can go through walls and objects. This is not very chakra consuming, but is very difficult to learn.

Name: Reppushou - Drilling Air Projectile
Rank: C
Chakra Cost: 50
Element: Wind
Description: Reppushou is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, Nagato will send a strong gust of wind towards his target. When acting in conjunction with another thrown weapon, the wind can increase its power and deadliness.

Name: Gouryuuka no Jutsu - Great Dragon Fire Technique
Rank: A
Chakra Cost: 120
Element: Fire
Description: Gouryuuka no Jutsu is a Ninjutsu technique utilizing the Fire Element. After forming the needed hand seals, the ninja will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete.

Name: Haisekishou - Burning Ash Accumulation
Rank: C
Chakra Cost: 55
Element: Fire
Description: Haisekishou is a Ninjutsu technique utilizing the Fire Element. After forming the needed handseals, Asuma will expel an ash from his mouth. This large cloud begin to envelope his foe and when Asuma clicks his teeth, the cloud will ignite in an explosion.


Last edited by Rayne on Tue Oct 28, 2008 7:11 pm; edited 1 time in total
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Rayne



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Primary Element: Wind

PostSubject: Re: Rayne [Complete]   Sat Oct 25, 2008 12:31 pm

Name: Kawarimi no Jutsu (Change of Body Stance Technique)
Rank: E
Chakra Cost: 5-19
Description: When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. Explosive tags can be attached to the replacement for an added surprise.

Name: Nawanuke no Jutsu (Escaping Skill)
Rank: E
Chakra Cost: 5
Description:A very basic technique that allows a ninja to escape from rope binds.

Name: Bunshin no Jutsu (Clone Technique)
Rank: E
Chakra Cost: 15
Description: Creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the clone gets attacked or comes into contact with an opponent, it will disperse.

Name: Henge no Jutsu (Transformation Technique)
Rank: E
Chakra Cost: 10
Description: Allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
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Rayne



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Primary Element: Wind

PostSubject: Re: Rayne [Complete]   Mon Oct 27, 2008 4:32 pm

Eh...

[BUMP]
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Rayne



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Primary Element: Wind

PostSubject: Re: Rayne [Complete]   Mon Oct 27, 2008 10:09 pm

[BUMP]
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DarkChaosPriestess
Chuunin
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Age : 27
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Village: Konoha
Primary Element: Water

PostSubject: Re: Rayne [Complete]   Mon Oct 27, 2008 10:38 pm

Do a "head count" for your Jutsu Ranks.

Make sure that your Ranks are within the Limits. ^_^

Also, make sure you have EVERYTHING that is stated in the Template.
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Rayne



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PostSubject: Re: Rayne [Complete]   Tue Oct 28, 2008 3:11 pm

I have checked again,
If you mean for me to do so because of the medical jutsus all but two should be excluded.

I have everything needed that has been stated in the character template as well.


That should cover all areas ^-^
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mitsuhide akechi
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Age : 29
Location : naite nanka nain dakara ne

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Village: Konoha
Primary Element: Wind

PostSubject: Re: Rayne [Complete]   Tue Oct 28, 2008 3:47 pm

there is a limit on jutsu rayne :( and the medical jutsu are not exempt from them
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Rayne



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Primary Element: Wind

PostSubject: Re: Rayne [Complete]   Tue Oct 28, 2008 4:06 pm

Well being told a lie that they are is completely inappropriate and uncalled for...

I suppose I will fix it, but do not think I will not be pissed off for a while...

I hate being lied to...
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Rayne



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PostSubject: Re: Rayne [Complete]   Tue Oct 28, 2008 4:53 pm

That should take care of the problem...

Now everything should be fine...
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Arata Uchiha

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PostSubject: Re: Rayne [Complete]   Tue Oct 28, 2008 6:07 pm

For Renkundan do you mean Reppushou and its C-Rank.
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Rayne



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Primary Element: Wind

PostSubject: Re: Rayne [Complete]   Tue Oct 28, 2008 7:12 pm

There...
I fixed that...

(Do you mind me asking, who are you anyways?)
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Shiro Kihito
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Age : 22
Location : Look at your moms ***

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Chakra:
250/250  (250/250)
Village: Konoha
Primary Element: Lightning

PostSubject: Re: Rayne [Complete]   Tue Oct 28, 2008 8:44 pm

Takashi ^.^
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Rayne



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Primary Element: Wind

PostSubject: Re: Rayne [Complete]   Tue Oct 28, 2008 9:04 pm

Oh.....XD

I did not know that...

Alrighty then ^-^
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DarkChaosPriestess
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Primary Element: Water

PostSubject: Re: Rayne [Complete]   Tue Oct 28, 2008 9:20 pm

I give my approval. ^_^

Everything looks good.
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Rei
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Village: Konohagakure no Sato
Primary Element: Wind

PostSubject: Re: Rayne [Complete]   Tue Oct 28, 2008 10:06 pm

~Everything seems in order now, I agree with DCP. Approved! ;D
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