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| Senju, Fushigi | |
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Fushigi Senju S Rank Missing Nin
Posts : 94 Joined : 2008-11-07
Ninja Profile Chakra: (1400/1400) Village: None Primary Element: Water
| Subject: Senju, Fushigi Sat May 02, 2009 8:07 pm | |
| Basic Character Information:Name: Senju, Fushigi Age: 26 Gender: Male Clan: Senju Looks: Fushigi is the embodiment of all that is dark. His hair is silky black, the opposite of the freshest white. It falls down to the midsection of his back, yet it still retains a masculine appearence, some of the hair falling in front of his dark skinned face, making it in mystery. Fushigi himself is not black, yet not caucasian, more as a mix forming a darker tan. On the bridge of his nose, going across his face horizantally, is bleached skin, which makes a golden like appearence. Trimmed eyebrows lie above his charcoal black eyes, and stolid hair covers his face around his mouth, forming a beard and mustache, but still stubble. It gives him a gruff appearence. His clothing isn't simple, but neither is it intracite. His muscled figure is intimdating, but is effectively covered by a leather tank top, underlayed by a black long sleeved shirt, one sleeve going over his hand. His wrists and hands are covered with dark grey cloth, which is bound tightly. Upon his legs, he wears dark leather pants, with two cloth flaps on his thighs and bottom, over wide shoes, padded, making them soundless. Over all of this, he wears a black cloak, shrouding his face from the sights of those who would wish to do him harm. Personality: [quote] - Quote :
- Chaotic Good
Chaotic Good is known as the "Beatific" or "Rebel" alignment. A chaotic good character favors change for the greater good, disdains bureaucratic organizations that get in the way of social improvement, and places a high value on personal freedom.
Chaotic Neutral Chaotic Neutral is called the "Anarchist" or "Free Spirit" alignment.A character of this alignment is an individualist who follows his or her own heart, shirks rules and traditions. They typically act out of self-interest, but do not specifically enjoy seeing others suffer. Many adventurers are of this alignment. An unusual subset of Chaotic Neutral is "strongly Chaotic Neutral", describing a character who behaves chaotically to the point of appearing insane. Characters of this type may regularly change their appearance and attitudes for the sake of change, and intentionally disrupt organizations for the sole reason of disrupting a Lawful construct. Fushigi personifies each of these in combination. He wishes to make a better world, but prefers to keep his freedoms so he can continue to keep all safe by his own methods. However, he does prefer to be alone, and often differentiates from the 'norm'. He does appear to be insane, often over analyzing a person by the way they walk, talk, and most importantly, fight. He does change his attitude, but not for the sake of change, but for the sake of his sanity. In battle, he has no pity or mercy for his enemies, laying waste to all who oppose him in his path for truth and justice. Out of battle, he retains the persona of the sterotypical 'Old Man Wanderer'. Fushigi will often sit by himself, smoking peacefully. When someone asks for help or for advicec, he helps them with haste, yet disappears after done. He prefers to not make ties, however, he does remember them to call upon them in the future for favors. Basic Clan Information[Optional, may not apply] Kekkei Gekkei: Mokuton Wood Release Chakra Cost: - Description: Senju of the Forest were one of the founding clans of Konoha. Under Senju Hashirama, they allied with other clans including the Uchiha, to found the Fire Country's ninja village. It is unknown if Senju retains a clan structure in the current Konoha. Special Effect: Manipulate Wood Link: [url=][/url] Skill and Rank InformationVillage: Ex-Kumogakure and Ex-Takigakure Rank: Shiranui; S-Rank Special Characteristics: N/A Special Effects: N/A Elements: Earth, Water -Mokuton- Skills Specialties: Ninjutsu; Taijutsu (Including Kenjutsu) Equipment: - Quote :
- Pill One: The Reflex Pill
Description: The reflex pill contains artificial adrenaline, which will increase the user's reaction time is doubled. The effects of this last for four user posts, but after the effects wear off, the user will feel groggy and tired for five of their user posts.
Pill Two: The Strength Pill Description: The strength pill contains artificial, immediate acting, proteins, which will increase the user's strength is doubled. The effects of this last for four user posts, but after the effects wear off, the user will feel weak and frail for five of their user posts.
Pill Three: The Speed Pill Description: The speed pill contains artificial chemicals, which will increase the user's speed is doubled. The effects of this last for four user posts, but after the effects wear off, the user will feel slow and fatigured for five of their user posts. - Spoiler:
One normal Katana, with no special properties, except it was made with very durable and strong material, meaning it is extremely hard to break and can withstand Fushigi's extreme swordsmanship. History and RP SampleHistory: Early History: Fushigi was born in Takigakure originally. His father, a man named Iyodosen, wedded a woman named, Higaru. His mother tragically died of childbirth, for an unknown reason. Apparently, Fushigi had come out of his mother's womb covered in blood, his eyes the very same color of charcoal black. When he was born, his father saw him as the devil, and his persona was weakened, due to the loss of his wife, Iyodosen died of a heart attack. His mother died of the blood loss in her vaginal area. After a thorough examination, the vaginal area had numerous scratches and bites, which Fushigi had caused, indirectly. It would be much later before he found out, that was when Viscus had taken over. Viscus needed blood, and after that ordeal, he was content. So, with his parents dead, and him covered in blood, Fushigi was viewed as a monster. What else would someone think about a boy who just came out of his mother's womb? However, thankfully, in a Village full of uncertain people, Fushigi became both a scapegoat and a pariah. But, he continued to live in the Village, being tossed around from villager to villager, under the orders of the Takikage. Fushigi was a silent genius. By the age of three, he could talk as if he were twelve, and his philisophical ideas were unparalleled. Constantly, he was plauged by the internal fighting of Viscus, Corpus, and Iudex. They taught him, they bred him, and they parented him. From Viscus, he learned about the hardships the world had endured, mostly thanks to him himself. From Corpus, Taiquin learned about nature and all that made it live. And finally, from Iudex, he learned about unbaism. Of course, they never really 'taught' him, however his three personalities affected his mind and personality. However, he started to get too smart for his own good, and started to converse with the Takikage on levels unimaginable. Through Fushigi, the Takikage learned a lot, and in time, the Takikage grew to trust him. Unfortunately, not all Kages and their people see eye to eye. Most people fear what they don't understand, and they for sure did not understand Fushigi. Nothing major ever happened to him, but in time, by the age of five, he was being plauged by the hatred of the Villagers. It wasn't their hatred, more like them isolating him. Soon, Viscus was fed up. Viscus, as a being who is practically in love with war and battles, took over as the main personality, and massacred four villagers. Let's just say the people didn't like that. The Takikage made haste as he employed a Missing-nin currently in the Village to take Fushigi. This Missing-nin was a master sealer and historian by the codename of 'Bookman'. He didn't have a name, but that was what people called him. His mind, unclouded by fear or predjudice, accepted the child and left Takigakure to take the seven year old for a journey of a lifetime. The Equivalent of the Academy: They left in haste, Fushigi on Bookman's back. Bookman himself was a small frail looking man. However, he was as strong as any Shinobi they came across. Their travels during this period of time strengthened Fushigi's own knowledge. First, Bookman wasted no time in starting the Shinobi education of him. Because of his Kekkai Genkai, Fushigi already had the standard amount of chakra for a Genin at the age of seven. First, they went to Kusa no Kuni, the Land of Grass. This was the perfect place to start Fushigi's training in the art of Henge, Kawamiri, Shunshin, and the Art of Tree Walking. There was a small civil war going on, and so, Bookman saw this as the perfect opportunity for both training and recording history. Bookman observed battles from afar, Fushigi at his side, yet Shinobi would regularly engage them. Under Viscus' and Corpus' personality's guidance, and the root skills taught by Bookman, Fushigi learned how to effectively use these skills in battle. By the time they were done there, he was nine. At this tender age, his use of Corpus and Viscus had grown, but he found solace in the soothings of Iudex's mindset. Next, was the Art of Water Walking, which was why they travelled to Snow Country. There was a festivel going on, and Bookman had a feeling that something was going to happen. This was during winter, where the lakes weren't frozen, yet they were just as cold. So, while Bookman recorded the festivel, Fushigi was left to his own devices. That was when he had his first taste of blood. A few Missing-nins attacked the festival, and in all the confusion, Fushigi was attacked, and under Viscus' guidance, Fushigi defended himself. After the whole ordeal, Fushigi had his first encounter with Iudex's cruelness. He killed the ninja's and started to mock the very things Bookman held dear. Hitting an emotional part of Bookman's persona, furious, he took Fushigi to Kumo as a last act and left the boy in the hands of the Raikage. With some paperwork, Fushigi was secured an apartment, and after taking the Academy's test, he became a Genin, sort of. Genin, Well Sort Of: The Raikage knew that Fushigi was seen as pariah in Kumo as well, so instead of assigning him a Genin team, he instead called upon a Master Jounin to teach Fushigi. The Raikage had had a previous conversation with Bookman and learned all about the Kekkai Genkai of the Gashin and Ninjutsu was the best way to go for Fushigi. So, a Jounin called Tugen, the oldest living person in the Elemental Nations, taught Fushigi. Tugen came to Kumo and spirited Fushigi away in the night, telling the Hokage before hand. Obviously, with the secret techniques of Tugen to be passed on, he had to employ one of his most devastating Jutsu he knew: Transparent Void. Tugen had created a place outside of time, where they would train. It would literally take a lifetime for Fushigi to learn everything he could from Tugen. And so, it started. First off, Tugen retaught all the history Iudex had taught Fushigi. He delved into philosphies and postitions an unbiased party could only dream of having. So, through this, Fushigi ganied positions on worldy views. After that, they delved into the Jutsu Theory. Also, they started Ninjutsu. After five full years of nonstop training Fushigi learned multitudes of Ninjutsu and Taijutu, this became his specialties. And, as a final act Tugen sent Fushigi back to Kumo, collapsing the Trasparent Void. Tugen was dead at the cost of training who would become one of the greatest ninja's of all time. When Fushigi came back to Kumo, he found that it was only a day after he left, just in time for that years Chunin Exams. However, after sparring with a Jounin, on request with the Raikage, he was promoted to Chunin and finally started out as a true ninja of Kumogakure. Finally a True Kumonian: The only thing memorable was a mission he went on with a Jounin to kill Bookman. Apparently, Bookman had originated from Kumo, and took a sworn oath to Kumo itself to remain neutral. Bookman betrayed this by killing the Takikage, which hit close to home for Fushigi, which was one of the reasons he was chosen for the mission. However, Bookman was a very illusive man, and thus, it took the better part of eight years for Fushigi and the Jounin to track him down. And then, it happened. Bookman, plauged by the insanities that Iudex had inadvertantly caused him, attacked. And together, Fushigi and the Jounin killed Bookman at the cost of the Jounin's life. Finding that Bookman's death proved nothing, he has joined with the Shiranui to find the true meaning of existence, and record history from a non-evil viewpoint. Rp Sample: - Spoiler:
His fingers grasped it with firm hands. His calloused skin tenderly loving the paper that held his current god. Shick. The lighter opened and with the slight movement of his hand, Tetsu had lit the cigarette. Putting the lighter back in his pocket, he breathed in the smoke and then exhaled slowly, enjoying the aroma. The bus spot was silent at night, not even a bird engulfing the place with a sweet sound of music. He tapped his foot on the ground, making a beat. Incoherently, he started to make sounds with his mouth, accompanying the dull rythm. Tetsu was enjoying himself on the cool simple brown bench, right on the side of the road. There were few trees around, but the ground was coated with green blades of grass. A sole light stood not ten feet away. It's light illuminated only about a foot in diameter around it, making the setting both ethereal and unnatural. The moon is full tonight, he thought as he gazed up. Tetsu breathed out, letting the smoke veil across the image of the moon. It was over, he decided. He wasn't comfortable any longer. Getting up, he flicked the cigarette on the ground. He was being contentious, that he knew. Yet, it didn't stop him one bit. "Now now," came a soft sweet silky voice. He turned and saw a woman coming in front of him from down the street. "You know littering is against the law.
He smilied, chuckling to himself. Tetsu was about to recieve a lecture, wasn't he? The woman sighed and crushed the cigarette on the foot of her heel and disposed of it properly. As she stood in the light, he got a good look at her. The woman was average, nothing extravagent, yet not so simple. Tetsu had to laugh at the woman's hair. It appeared to be a blond chicken butt from the back. However, what she lacked in hair, she made up for in eyes. Those brown eyes were like a puppy's, innocent in nature. However, they held some cruelty. Her face was nothing special, he decided, and she was wearing the uniform of the State. Instantly, Tetsu's airiness vanished, replaced by the demeanor of steel. "And He will raise you up," he sang as he walked towards her, "on Eagle's wings," he unsheathed his sword, "bear you on the breath of dawn," and as she unsheathed her gun, he sidestepped with speed, "and make you," he twirled around her body, caressing each moment, "to shine," he impaled her in the back without warning, "like the sun!" He snapped his fingers and the a high pitched sound entered her ears, making her dead body fall of balance. "And hold you in the palm," Tetsu kick her, breaking her jaw, "oh his hand." He spat on her dead face and he gazed at those glazed over eyes. "Have a nice death." And then he simply walked away.
Last edited by Fushigi Senju on Sun May 03, 2009 11:12 pm; edited 4 times in total | |
| | | Fushigi Senju S Rank Missing Nin
Posts : 94 Joined : 2008-11-07
Ninja Profile Chakra: (1400/1400) Village: None Primary Element: Water
| Subject: Re: Senju, Fushigi Sun May 03, 2009 10:21 am | |
| Jutsus
Name: Initial Gate [Kaimon] Rank: C Type: Kinjutsu Chakra Cost: 45 Element: - Description: Located behind the left eye, the Inital gate is the first of the eight celestial gates; it's not rare for a jounin who uses a good deal of taijutsu to know how to unlock this gate. Occasionally others will learn to break it as well. This gate is usually broken in order to perform a needed devestating attack or for a self boost to get out of a sticky situation; keeping this gate unlocked for an extended period of time puts a lot of strain on the muscles.
Name: Heal Gate [Kyuumon] Rank: B Type: Kinjutsu Chakra Cost: 70 Element: - Description: The Heal gate is located behind the right eye, it is the second of the eight celestial gates. As any taijutsu specalist knows, battle can be dangerous, if a shinobi is taking a beating they may choose to unlock the Heal gate, which allows them to shrug off a good deal of damage and even make their body function better for a while.
Name: Life Gate [Seimon] Rank: A Type: Kinjutsu Chakra Cost: 140 Element: - Description: The Life gate is the third celestial gate, and the first of the forbidden ones; the unnatural endurance granted by this causes the user to barely even register pain, as such they would not give up easily in a fight, even if they are horribly outmatched. Located near the top of the spine, this gate furthers the endurance of the user. This gate grants some minor healing when opened as well.
Name: Harm Gate [Shoumon] Rank: A Type: Kinjutsu Chakra Cost: 145 Element: - Description: The fourth gate is known as the Harm gate, and for good reason. Like the Life gate located right above it, it is forbidden for it's risk to oneself. This gate allows the user to tap into their own abilities even further, allowing them to truly use their taijutsu techniques to their full advantage. This is not without a price, however, while this gate is open the muscles are slowly being torn to shreds by the sheer force flowing through them.
Name: Limit Gate [Tomon] Rank: A Type: Kinjutsu Chakra Cost: 150 Element: - Description: Placed below the Harm gate, the Limit gate's name is a bit of a misnomer, by opening this gates the mind's natural inhibitions placed on the body are foricbly removed. This massively increases chakra flow, grants superhuman speed and strength and allows the user to fight even if he would be dead several times over. When this gate is unlocked the user's chakra forms a visible aura around them, and the chakra even appears to heal their wounds somewhat. Of course, the minds unconsious inhibitions are there to protect the body, with them gone the body slowly tears itself to pieces, not knowing when to stop.
Name: View Gate [Keimon] Rank: A Type: Kinjutsu Chakra Cost: 155 Element: - Description: Falling in line below the Life, Harm, and Limit gates, the View gate is a rare sight to behold. Only taijutsu masters have ever succeded in unlocking this gate, and then with drastically strong effects. The user's body is actually burning from the chakra pouring out of all the tenketsu, creating such a thick aura that some jutsu are actually partially deflected. The chakra is basically holding the body together as the user's muscles and even some bones are being torn to shreds. Many have died while this gate has been unlocked.
Name: Wonder Gate [Kyoumon] Rank: S Type: Kinjutsu Chakra Cost: 210 Element: - Description: The penultimate of the eight celestial gates is located at the base of the spinal cord; the Wonder Gate is only attained by true masters of the art of taijutsu; at this point the mind has actually convinced the body that it can do more then 100%, rather then the normal 20-30% it normally does. The enormous surge of energy granted by this state shreds part of the body as the gate is broken; however, the chakra is absorbed by every fiber of the body, knitting it together again, making it better; at least temporarily. The body is functioning at what no body should, and this state causes extreme physical pain; but the mind at this point has transcended pain.
Name: Ura Renge Rank: A Type: Kinjutsu Chakra Cost: 150 Element: - Description: This jutsu is an advanced and more destructive version of the Omote Renge, which requires that at least four chakra gates be opened. Once enough gates are open, the user launches the target into the air and then jumps after them, striking them quickly in the pattern of a triangle and then hits them with one arm and one foot, sending the target crashing into the ground for three times. This is usually fatal due to the speed and power behind the attack. Because so many chakra gates are opened at once, it can only be used once, since the user will likely be unable to stand afterward.
Name: Asa Kujaku Rank: A Type: Kinjutsu Chakra Cost: 180 Element: - Description: After the gates are open, the user will approach his opponent in a somewhat distinctive stance and, once he gets close enough, kick them into the air. He then punches his opponent over and over, causing a peacock-like fan of flaming chakra to develop. Once this is finished, his opponent will fall back to the ground, covered in the attack's aura. Because so many chakra gates are opened at once, it can only be used once, since the user will likely be unable to stand afterward.
Name: Konoha Reppuu Rank: D Type: Taijutsu Chakra Cost: 20 Element: - Description: A counter attack in which the ninja uses a low spinning kick on the ankles to make its enemy fall while they are running, using their momentum against their opponent.
Name: Konoha Gouriki Senpuu Rank: B Type: Taijutsu Chakra Cost: 65 Element: - Description: The final evolution of Senpuu, the user will rotate even more furiously by gathering chakra into their limbs before striking, making the spinning blows not only lightning fast but packing quite a bunch. An ideal move against multiple enemies.
Name: Daibakuryuu no Jutsu - Great Exploding Current Rank: C Type: Ninjutsu Chakra Cost: 45 Element: Suiton Description: Suiton • Daibakuryuu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals a vortex of water will form, sucking anything on the surface above it down to the depths below.
Name: Teppoudama - Bullet Rank: C Type: Ninjutsu Chakra Cost: 45 Element: Suiton Description: Suiton • Teppoudama is a Ninjutsu technique utilizing the Water Element. After forming the necessary hand seals, the user manifests a large amount of water in his mouth which he can then spit at his opponent as a large spherical projectile.
Name: Suirou no Jutsu - Water Prison Technique Rank: C Type: Ninjutsu Chakra Cost: 50 Element: Suiton Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby.
Name: Mizuame Nabara - Starch Syrup Capture Field Rank: C Type: Ninjutsu Chakra Cost: 50 Element: Suiton Description: Suiton • Mizuame Nabara is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, Izumo will expel a sticky liquid from his gullet. This liquid can cover approximately 20 square meters. If the target runs on top of the liquid, their feet will become glued to its sticky surface. If the ninja focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows Izumo or a comrade to charge and attack without fear of becoming bogged down as well.
Name: Shinjuu Zanshu no Jutsu - Double Suicide Decapitation Technique Rank: D Type: Ninjutsu Chakra Cost: 25 Element: Doton Description: Doton • Shinjuu Zanshu no Jutsu is a Ninjutsu technique utilizing the Earth Element. The ninja will travel through the ground to appear below their target. They will then surprise their target by then pulling them into the ground. Once in the ground their target is thus immobilized.
Name: Earth Spear Rank: B Type: Ninjutsu Chakra Cost: 65 Element: Doton Description: Doton • Domu is a Ninjutsu technique utilized by Akatsuki member Kakuzu. After forming the needed Snake handseal, Kakuzu will harden his body using the Earth Element. This provides greater defense against attack and will also strengthen his arm to increase his striking ability. Like other Doton based jutsu, it is weak against Raiton attacks.
Name: Hakayu-Fast Rank: E Type: - Chakra Cost: 10 Element: - Description: This is the most basic technique of the Senkouken style, in which the user concentrates chakra to his feet and moves at a higher rate of speed. This technique is simple in nature, and thus, is not as powerful nor effective as Shunpo. Nevertheless, the ability to run fast is necessary to achieve the speed of Shunpo.
Name: Shunpo-Flash Step Rank: D Type: - Chakra Cost: 25 Element: - Description: This is the first step in the style known as Senkouken. By generating chakra into the feet, similar in how one walks on water or a tree, the ninja uses this energy to propel himself forward as he runs, causing them to move faster then usual, and to the untrained eye, making them appear as if they've disappeared. The technique was named so because of the sound made when the user moves at this high speed, and because the enemy can move at such speed when properly trained, that they can move from one spot to another in a blink of the eye.
Name: Utsusemi-Molting Rank: D Type: Taijutsu (Kenjutsu) Chakra Cost: 30 Element: - Description: This a specialized Shunpo in which the user creates a Genjutsu Clone as he dodges, thus, creating an afterimage effect that allows the user to attack the enemy as their defenses down, the enemy focusing on the false image. This technique can be difficult to pull off, the Illusion lasting only a few seconds. The technique can also be seen through if the user has Sharingan.
Name: Burrika-Dageki-Flicker Strike Rank: D Type: Taijutsu (Kenjutsu) Chakra Cost: 30 Element: - Description: This jutsu allows the user to create an illusionary Effect. By moving his sword at constantly changing speeds and by striking at then enemy at a random rate of attack, the user can create an mind disrupting effect, making the opponent see multiple blades that can be lethal or deadly. An attack that seems to slice you does nothing, while an attack that is far away can produce a deadly wound.
Name: Subeta Danmaku-Sword Barrage Rank: C Type: Taijutsu (Kenjutsu) Chakra Cost: 50 Element: - Description: This is the second Step in Senkouken. This technique involves the usage of swords, and while it is possible to do with other weapons or one limbs, it is most effective while using a blade. This is done similar to Shunpo, by generating chakra into one's arms and moving them at a high rate of speed. Each slash requires chakra usage, which makes this move tiring after a time, and more complicated then Shunpo. Using this technique allows the ninja to strike at an alarming rate, creating a hundred cuts in less then 10 seconds, varying.
Name: Sazanami-Ripple Rank: C Type: Taijutsu (Kenjutsu) Chakra Cost: 50 Element: - Description: This technique is a unique one, utilizes not speed nor the blade, but rather, vibrations to the advantage of the user. By moving at high rates with Shunpo, the user is able to move fast enough not to be seen by the eye. This technique, however, causes the user's entire body to be constantly moving at a such a fast rate, that the user's body literately vibrates, and becomes invisible. This allows the user to strike the opponent with out any interference, their eyes unable to comprehend the technique. However, the vibrations can be stopped forcibly if the opponent is able to stop the enemy from moving. Thus, this technique is variable, but can be useful against some opponents.
Last edited by Fushigi Senju on Sun May 03, 2009 9:02 pm; edited 2 times in total | |
| | | Fushigi Senju S Rank Missing Nin
Posts : 94 Joined : 2008-11-07
Ninja Profile Chakra: (1400/1400) Village: None Primary Element: Water
| Subject: Re: Senju, Fushigi Sun May 03, 2009 7:00 pm | |
| Name: Senka-Flash Blossom Rank: B Type: Taijutsu (Kenjutsu) Chakra Cost: 70 Element: - Description: Senka is a specialized sword attack, in which the user uses flash step combined with a spin to quickly move behind the enemy, followed by a strike aimed at the enemy's vitals. This attack will cause severely wound the enemy, crippling their movement and can potentially kill the enemy. This attack is done using Shunpo, and thus, is undodgable by normal means unless the opponent's agility is one rank within the user's.(No agility=0 for 1 Agility rank purposes) There is a weakness, however, in the technique. If the opponent is able to block the first spin, it will completely stop the flash step, thus, leaving the user open to a counterattack. However, because of it's speed in which used, not even a Replacement technique is fast enough to avoid this move.
Name: Tsubame Gaeshi Rank: B Type: Taijutsu (Kenjutsu) Chakra Cost: 70 Element: - Description: This technique was both respected and feared years ago, and eventurally, was perfected by user of the Senkouken and added into their Arsenal of techniques. Tsubame Gaeshi, or Swallow Reversal, was so named because it mimicked the motion of a swallow's tail during flight. This cut was reputedly so quick and precise that it could strike down a bird in mid-flight. The user begins by performing two involved fierce and swift cuts downward and then immediately upwards. Hence, the "Turning Swallow Cut," a technique involving striking downward from above and then instantly striking again in an upward motion from below. The strike's second phase could be from below toward the rear and then upward at an angle, like an eagle climbing again after swooping down on its prey. This technique, when performed right, is nearly unblockabe, the speed of the attack overwhelming for those who have never seen it.
Name: Shunko-Flash Cry Rank: A Type: Taijutsu (Kenjutsu) Chakra Cost: 150 Element: - Description: Shunko, or Flash Cry, is a mark of a Master of the Senkouken style. Only experienced demons of speed can utilize this technique. By focusing chakra through out their body, the user can focus it into their feet, and back of their body then. This causes a large aura of chakra to surround the user. Then, by unleashing it, the user's speed is increased beyond normal limits, so much that even an Uchiha can only see a blur of motion. This force allows the user to exceed speeds surpassing even Shunpo, and because of the powerful force of chakra propelling them, attacks during Shunko are Brutal. However, this jutsu is VERY chakra and stamina consuming, and is rare for the user not to feel exhausted after their use. Thus, Shunko is a trump card, and should not be used unyieldingly, for only a Master can recover quickly from such a burst of chakra.
Name: Amatsai-Heavenly Cut Rank: A Type: Taijutsu (Kenjutsu) Chakra Cost: 175 Element: - Description: : This technique was given the name, "Heavenly Cut", because of the god-like power it contains. Capable only by experienced swordsman, this technique performs a single cut in which a burst of chakra is released, concentrated to the thinest but most precise attack, the released blow, because of it's speed and precision, is almost invisible. The force behind it is so great that even after hitting mountains it will continue, leaving a cut in everything it hits. This makes this technique nearly unblockable, with dodging difficult because of the speed and visibility of the attack.
Name: Amakakeru Ryu no Hirameki - Dragon Flight of Heaven Rank: S Type: Taijutsu (Kenjutsu) Chakra Cost: 300 Element: - Description: This is the ultimate and most powerful technique of the Senkouken style. While Shunko is powerful, it is only the key to releasing the ultimate power that is the Amakakeru ryu no Hirameki. The attack is a Battojutsu, or, a sword-drawing technique, in which the user strike the enemy by drawing his sword from his sheathe at the last moment. This takes that concept to the limit, in which the user creates such a deadly attack that effects reality itself. The user begins by sheathing his blade, signifying that he will perform a Battojutsu. Taking a position, the user will then charge at the opponent, and activate Shunko, further increasing his speed to the max. The secret behind the technique lays in an additional step with the left foot. This single step alone adds instantaneous acceleration and weight to the sword, reaching "beyond god-like speed", though it takes precise timing to coordinate, as to not lose any momentum while drawing. However, this extra step is difficult to take and can spell certain death for a swordsman, for if the extra step is interrupted, not only will it cause the technique to fail, it may cost the user's life. If accomplished, however, the attack will be undodgable and unblockable, the enemy's speed less then slow motion compared to the user, their blocks nothing more to air as far as their sword in concerned. However, there is another secret. If the initial strike is avoided or blocked, the force of the unusually fast slashing motion displaces the air around it, generating a vacuum in its wake and sucking the opponent in. As this happens, the body is spun around for a second strike, the previous action adding force and momentum to the swing, making the subsequent strike far stronger. Thus, making the Amakakeru Ryu no Hirameki the ultimate sword technique. However, the attack is EXTREMELY exhausting, the combination of such a powerful attack and the already destabilizing power of Shunko can kill a person. Thus, only a master of Agility and Speed can attempt this, let alone survive.
Name: Mokuton Henge Rank: D Type: Ninjutsu Chakra Cost: 25 Element: Mokuton Description: This jutsu, when initiated, causes beams of wood to emerge from the ground, the beams will converge around his body to form the shape or individual he wishes to transform into. Unlike regular Henge which just transforms ones appearance, Mokuton Henge creates a physical material to hide ones appearance.
Name: Mokuton Soutei Hashira Rank: C Type: Ninjutsu Chakra Cost: 45 Element: Mokuton Description: This jutsu creates strong, durable, and flexible, tree branches from the ground to either block attacks or capture others. These branches are not thick, but are rather long and thin.
Name: Moku Shouheki no Jutsu Rank: C Type: Ninjutsu Chakra Cost: 50 Element: Mokuton Description: This jutsu causes beams of wood to emerge from the ground, the beams can converge to form a half spherical barrier to deflect an incoming blast or protect him from frontal attacks.
Name: Moku Bunshin Rank: B Type: Ninjutsu Chakra Cost: 65, Five [5] for each clone made Element: Mokuton Description: This jutsu creates wooden clones, maximum of five [5], these are very tough clones made from wood. These can also work as making duties or deliveries since they're sturdier than normal Kage Bunshins.
Name: Mokuton Shichuurou no Jutsu Rank: B Type: Ninjutsu Chakra Cost: 70 Element: Mokuton Description: This jutsu is very similar to Mokuton Soutei Hashira; however, this version creates a large wooden cage which confines the opponent.
Name: Mokuton Shichuuka no Jutsu Rank: B Type: Ninjutsu Chakra Cost: 100 Element: Mokuton Description: This jutsu is like the Four Pillar technique, but it lets the user make a wooden shelter, plain two story house, made for protection against the wearther or just simply to camp in during a mission.
Name: Doragon no Gekido - Dragon's Rage Rank: D Type: Taijutsu (Kenjutsu) Chakra Cost: 30 Element: - Description: The Basic technique of the Ryuujin Style, this charges the users sword with chakra increasing its striking power and speed. This also causes the sword to have an aura of chakra around it thats gives off a solid trail of cutting chakra that follows behind the blades path after a slash as well. The trail remains visible for only a few moments but retains the enhanced cutting power of the blade, meaning contact with the formation of chakra left after a slash can still cause damage and would still feel like contact with a normal sword should someone try to cut/break through it.
Name: Kakusei Naibu no Doragon - Inner Dragon Awakening Rank: D Type: Ninjutsu Chakra Cost: 30 Element: - Description: Focuses chakra in to the users body focusing mainly on the eyes, ears, and nose to increase the users natural senses, durability, and slightly increasing the strength, speed, and agility of the user. The increased senses allow for temporarily enhanced vision, sense of smell, and sense of hearing allowing them to detect their surroundings better and increasing their spatial awareness and reflexes for the duration. This increased abilities are roughly 1.5 times the users normal capabilities. In return for this increase in capabilities however, the user will gain more fatigue than they should have had upon release of this technique, making more than instant usage for single quick attacks costly. This causes the physical appearance of the users eyes to become dragonic.
Name: Garyuu - Dragon Fang Rank: C Type: Taijutsu (Kenjutsu) Chakra Cost: 50, 100 Element: - Description: This technique compresses the chakra aura around the blade and launches it off in a chakra/energy blade type blast. The blast that is launched can travel for long distances(about 20 Feet), and has a great deal of cutting and striking power. Can also be used in a double form creating a large X shaped blast, but this variation costs double the chakra.
Name: Doragon no Kakusa Gekido - Dragon's Hidden Rage Rank: D Type: Taijutsu (Kenjutsu) Chakra Cost: 25 Element: - Description: The basic Battojutsu technique of the Ryuujin style, this technique combines the adding of the chakra aura and trail to the sword, with adding chakra into the sheathe as well to increase the drawing speed of the sword to nearly untraceable speeds. Also by adding the Ryuujin's signature chakra aura and trail to the sword while its being drawn, this readies the user for use of more Ryuujin style techniques if they so choose.
Name: Doragon no Surasshu - Dragon Slash Rank: C Type: Taijutsu (Kenjutsu) Chakra Cost: 50 Element: - Description: The Mid-level Battojutsu technique of the Ryuujin Style this technique draws the sword and slashes twice, at a target with extremely high speed. This slashes are charged with more chakra then the basic drawing technique and have increased speed, striking, and cutting power behind them. The slash leaves two diagonal like chakra trails where the user slashed for a moment, resembling a two pronged claw slash/scar. This technique is excellent for a first strike or defense from a surprise attack, and due to its parallel slashes can be used and the sword resheathed directly afterwards if the user chooses to do so.
Name: Doragon no Todoroki - Dragon's Roar Rank: B Type: Taijutsu (Kenjutsu) Chakra Cost: 80 Element: - Description: This is a higher level Battojutsu technique, which is used to quickly Dispatch or disable opponents. Charging up a large amount of chakra into the users sword, this technique uses powerful sword swings and multiple slashes at high speed around the user to create a virtual sphere of attacks around them using the sword or chakra trail to cut anything within the users reach. The Final slash is the most powerful and causes the chakra to disperse, sending a large cutting shock wave like force throughout the immediate area, reaching out to about a 10 feet diameter around the user.
Name: Doragon no Yori Te - Dragon Twister Rank: S Type: Taijutsu (Kenjutsu) Chakra Cost: 400 Element: - Description: By pushing the users body and chakra reserve to its absolute limit, they reach the Ultimate technique within the Ryuujin Style which comprises of the knowledge of all of the previous. The user of this technique draws their sword and simultaneously increases it size to its large state, and slash around them spinning their body around completely multiple times. This creates a massive tornado like vortex of slashing power, and cutting chakra which covers a massive radius of about 20 Meters(65 Feet). This Tornado will rip apart and destroy anything within its wake leaving the only the user safe within in its center safe from harm. This technique can only be used once per day, due to its high chakra cost and because it also causes a great deal of strain on the users body, in which they have to rest after use. If the user refuses to rest or is unable to all of their capabilities will be reduced and they will be fighting well below their normal capabilities(Having about Half of their usually strength).
Name: Rashoumon Rank: B Type: Ninjutsu Chakra Cost: 110 Element: - Description: Summons one huge shield that easily blocks any massive attack up to high A ranks, this legendary shield resembles huge gates of some sort, it has a face in the middle of the shield that looks like a demon.
Name: Kawarimi no Jutsu Rank: E Type: Ninjutsu Chakra Cost: 10 Element: - Description: A substitution jutsu which involves switching the ninja's body for another object of the same weight, usually a piece of wood. This can create an opening to attack the enemy or to escape. This can only be used when there is an escape way for the ninja (not traped in a prison, nor unable to move).
Name: Shunshin no Jutsu Rank: D Type: Ninjutsu Chakra Cost: 20 Element: - Description: This jutsu is a high-speed movement technique, allowing a ninja to move short distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes.
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Jutsu's Have: 46; [2E, 11D, 12C, 10B, 8A, 3S]
Last edited by Fushigi Senju on Sun May 03, 2009 11:15 pm; edited 2 times in total | |
| | | Fushigi Senju S Rank Missing Nin
Posts : 94 Joined : 2008-11-07
Ninja Profile Chakra: (1400/1400) Village: None Primary Element: Water
| Subject: Re: Senju, Fushigi Sun May 03, 2009 7:39 pm | |
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| | | Fushigi Senju S Rank Missing Nin
Posts : 94 Joined : 2008-11-07
Ninja Profile Chakra: (1400/1400) Village: None Primary Element: Water
| Subject: Re: Senju, Fushigi Sun May 03, 2009 9:01 pm | |
| Name: Tarekazari • Kai [Pendant • Release]. Rank: D. Type: Ninjutsu. Chakra Cost: 35. Element: None. Description: This technique requires a single hand seal. The user draws a little power from their unique Shiranui pendant, activating its ability. When active, it glows faintly. This can only be performed twice per day.
Name: Juu Hashira Touei [Ten Pillar Projection Technique]. Rank: C. Type: Ninjutsu. Chakra Cost: 40 per post. Element: None. Description: This projection technique is used by Shiranui to gather at one location, even while members are in different parts of the world. While in a meditative stance, and by forming the needed hand seal, a member can speak through one of the ten white pillars in the meeting room at the Shiranui headquarters from any location. Each member will always speak through the same pillar. The reason for this is the same reason that they can speak through them in the first place – each pillar has a piece of one of the gems used to make each of the Shiranui pendants inlaid into it. The voice transmits to the corresponding inlaid gem through the pendant hung around the user’s neck, and the voices of other members transmit back to the user in the same way.
Name: Yusou no Umou [Feathered Transport]. Rank: A. Type: Ninjutsu. Chakra Cost: 65 each (130 in total, requires two members to perform). Element: None. Description: This technique requires two Shiranui members to stand back to back and to each perform a string of ten hand seals. These seals must be completely synchronized. When the last seal is completed, a shower of pure white feathers falls about the two shinobi and they disappear amongst the feathers. The moment they disappear, the technique transports them back to the Shiranui hideout. They appear on a seal created by Kushinara (their leader) that draws those using the jutsu to its location. There can only ever be one transportation seal, because if two existed, the users of the technique would be pulled in two different directions, negating the effect of the technique. Obviously, once they use the technique, they cannot return to their previous location (or any other for that matter) by the same means. | |
| | | Eris Jounin
Posts : 27 Joined : 2009-05-03 Age : 31
Ninja Profile Chakra: (1150/1150) Village: Konohagakure no Sato Primary Element: Wind
| Subject: Re: Senju, Fushigi Sun May 03, 2009 11:31 pm | |
| Very well done, I find this app Approved. :] | |
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| Subject: Re: Senju, Fushigi | |
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